Some skills can be improved while having certain items equipped. Vault City and San Francisco are good sources of books. Some NPCs can improve skills via training.īooks found throughout the gameworld can improve Small Guns, First Aid, Science, Repair, and Outdoorsman skills, up to a maximum of 91% skill value books are scarce early in the game, and the max cap can prevent their use later on. Four passive skills: Speech, Barter, Gambling, Outdoorsman.Eight active skills: First Aid, Doctor, Sneak, Lockpick, Steal, Traps, Science, Repair.Six combat skills: Small Guns, Big Guns, Energy Weapons, Unarmed, Melee Weapons, Throwing.As skills grow higher in rating, they begin to cost more skill points to increase. How high a skill can be developed is affected by the character's Attributes - a character with a low Intelligence will not be able to boost their Science rating as high as a character with high Intelligence, for example. A tagged skill will improve at twice the normal rate. The player may choose to " tag" 3 of the 18 skills. Every time the player gains a level, they will be awarded skill points to be used to improve their skills, equal to 5 + 2 * Intelligence. The starting values for those skills at Level 1 are determined by the player's 7 basic attributes, but most of those skills would fall between 0% and 50%. There are 18 different skills in the game.
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